just played around with it a little, I think it looks best in black.
Tuesday, 26 April 2011
Rigging in Process....
Finally found it in me to do some rigging, and it has been a good day, managed to rig my doctor, just need to size up the envelopes so that he doesn't look to drastically warped in places when I come to animate with him. on track and hopefully will finish off all rigging by the end of the week.
Wednesday, 20 April 2011
car (mark1)
Thought I would take a bit of a break from my project, a bad idea really considering time and all but hey, but i thought I would push my modelling skills and attempt to produce a car, I started following a tutorial but then kind of took it my own way. I used blueprints from a porshe carrera to get started and then made a few of my own alterations. I'm pretty happy for a 1st attempt but I know if I put more time into it i could get it looking really good.
Tuesday, 19 April 2011
glass texturing and lighing seminar
Romas seminar today on glass texturing using both scanline renderer and mental ray renderer, the picture is using mental ray renderer. We have been given a sheet with a tutorial on vray renderer which i plan to do some time over the next week.
Thursday, 7 April 2011
Doc in scene
Just thought i would have a quick look at how Doctor Frank looks in the toy shop scene, I'm fairly happy, my only complaints are he is to shiny, will have to spend some time on his skin. The bunting around the room is also very flat, i think a bit of texture will be needed for these.
Lots to do....
So it only really came to my attention the other day we have our hand in very soon, 13Th may to be exact, great timing for me to go off skiing for a week now!. I've realised along with this I have a lot of work to do. The listed work we need in the Brief is: The 3 minute animation, 10 pages of sketch work, Full storyboard and a journal of development (hoping this means our blogs) and a 500 word rational.
This is where I currently am at. All modelling is pretty much done, just a bit of work on environment. I need to rig my characters, animate, render, composite, edit and export. I have half the storyboard done and around 5 pages of sketches. I have also updated my blog regularly with my thoughts and development work. I come back from skiing on 16Th and have 27 days till hand in. I'm going to do my best to work flat out on this so it will be done in time.
This is where I currently am at. All modelling is pretty much done, just a bit of work on environment. I need to rig my characters, animate, render, composite, edit and export. I have half the storyboard done and around 5 pages of sketches. I have also updated my blog regularly with my thoughts and development work. I come back from skiing on 16Th and have 27 days till hand in. I'm going to do my best to work flat out on this so it will be done in time.
Wednesday, 6 April 2011
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