Saturday, 15 January 2011

The Doctor

This is a first draft drawing for the doctor, not completely happy with it to be honest but i'm going to keep going and hopefully will get there in the end. anyway here is at the moment.

Friday, 14 January 2011

Frankenstein

So I'm looking at making Frankenstein as the classic face we all think of as at the end of my animation it turns out that he is in fact a toy and so the classic Frankenstein would be most suitable. At the same time I still want it to look a bit creepy for the first half of the animation which is dark and creepy.
I used the same technique as with the house to visualise what he might look like.

Wednesday, 12 January 2011

Old House

Developed my drawings of what i want the old house to look like, in which most of my scene takes place. i used a combination of paint (i know it seems very 7 year old of me but i'm pretty good at drawing what i want in it) then took it into photoshop for editing, here's the original and edited.

Tuesday, 11 January 2011

The Dr.

came up with a load of drawings for what my doctor will look like. at the beginning of the animation i want him to look a bit crazy and mad, maybe a bit sinister too. but when it all changes at the end i want him looking friendly and happy, so its going to be quite hard to draw a character that will be able to convey both, here's a load of drawings i did this afternoon.

Drawings for Frankenstein House



Very quickly drawn just to get some ideas of what it may look like.

Frankenstein

So after brainstorming quite a few ideas and doing a number of drawings for all of them i have finally decided on one idea to take forward that will hopefully be my final one.
i have chosen to go with the Frankenstein script, as i felt i would be able to practise and implement a number of different skills and techniques a good combination of both animation and scene design, and maybe even a bit of architectural visualisation.
my own interpreted idea of the script-
the scene starts dark, there's a tall odd looking house, it's silhouette is framed when lightening strikes, going into the house its dark but through light you can see the doctor laughing holding up implements, there are shadows of chemical flasks and other strange objects around the room, camera then cuts to Frankenstein on the table, the camera only ever sees either Frankenstein or the doctor. its gets darker towards the climax then day breaks and the doctor holds up Frankenstein which is now clearly a toy, the room is a toy shop with toys and weird games around the room, he takes off his goggles and pulls a smile pleased with his work, he places the Frankenstein toy on a shelf next too some other toys and kids start to come through the door. boom! tell me what you think......

Thursday, 6 January 2011

Mosaic Creative Work

So I've been doing a bit of work for my dad, an idea we've been working on, animating some of his handbook on Disaster Management.
Here's just a small video on Structural Weaknesses of Earthquake Prone Houses.
Just a first copy needs a bit of work to get it looking better.