Saturday, 30 October 2010
Cammy full model.....
Here is the almost fully modelled character for my animation....'Cammy' named as his head resembles that of a CCTV camera. It's not fully rigged as I haven't fully decided if i want to add a bit more or just keep the simplistic way it is. I'm thinking the simpler the model, the simpler the rigging and therefore hopefully the simpler it will be to animate, which is probably a good idea as I haven't done any animation within 3ds max as of yet.
Friday, 29 October 2010
Cammy....
started modelling my character 'Cammy' and just decided to put him on the bmx i modeled for the render.
A working progress but its getting there.
Thursday, 28 October 2010
Awe....wait for it....some
Wicked advert/ design show from toyota for their new hybrid car, im going to look into how it was made and put together, so keep posted for the blogs.
http://www.youtube.com/user/ToyotaUKTV?v=UJ7E7uEZN00&feature=pyv&ad=6234759952&kw=3d%20projection%20mapping
http://www.youtube.com/user/ToyotaUKTV?v=UJ7E7uEZN00&feature=pyv&ad=6234759952&kw=3d%20projection%20mapping
Essay Work...companies.....
http://www.redandgray.co.uk/
http://www.distracts.co.uk/
http://www.imagefoundry.co.uk
3 companies i have looked at, that i like and could see myself working at i aim to look through about 20-25 of varying size and skillset to narrow down the best options for my skillset and preferences.
http://www.distracts.co.uk/
http://www.imagefoundry.co.uk
3 companies i have looked at, that i like and could see myself working at i aim to look through about 20-25 of varying size and skillset to narrow down the best options for my skillset and preferences.
Wednesday, 27 October 2010
My Robot Arm
Here is a short preview my robot arm after being rigged and animated.
Pretty happy it's all working and all the finger hooks are sorted just need to rig the rest of the body and get practising with animating the whole piece.
Robot Arm Tutorial..
I managed to complete making the tutorial robot arm from Andy's lesson, I played around with it for a bit and managed to make it catch a ball, here's a screen shot from my completed work.
Monday, 25 October 2010
First draft storyboard......
This was the first draft storyboard for my 'Of bots and bananas', after the first presentation we discussed that there wasn't enough camera angles and that the size of the storyboard wasn't right for the final exported movie size.
I'm going to start creating a new storyboard with camera direction and comments underneath for weather it is a long shot, close up, pan or crane shot.
Robot Arm
Just completed making the robot arm tutorial from Andy's lesson, took a fair bit of time but i can now see how the heir-achy and link up between the various parts link up. I'm going to try and start putting this together for my robot maybe looking at creating a working leg.
Final Chosen Character
I found an image of this guy online and decided to sketch it and change it a bit to make it mine. i'm going to try develop it to make it look a bit more robotic, but otherwise this is the basic idea for my character.
Sketches work so far
When sketching i was initially looking at a character robot that would look a bit like one of the gorillaz characters, as i started to develop some of the drawings though i started to realise that this might be pretty hard to model seeing as i haven't even done any character modelling before.
so i started to look at another idea for my robot drawing inspiration from the film 'predator' and the game 'halo'.
while showing my designs to Roma she said that from looking at the two different ideas they could be quite easily combined as some parts of the drawings crossed over.
i have now started to develop my humanoid/robotic character but these here are my initial drawings.
Sunday, 24 October 2010
alley
Friday, 15 October 2010
Sunday, 10 October 2010
Project UNE: The Brief
The task in hand is to Design and animate a model of a complex bipedal (two legged) robot that can walk trip slip and fall.
We are to use all our creative skills and media savyness to produce at least UNE minute of animation to demonstrate a walking robot that can slip on a banana peel or related gag. When doing designing and animating we are asked to think about articulation, timing camera shots compositing Foley (sound effects), texture and lighting.
My Initial idea was to make something that would be a bit ironic first idea that came to me would be to have a gangster type of robot looking hard that would come along step over the banana, then jump over a pot hole then get scared by something jump backwards, slip on the banana and then fall down the hole. I started a few sketches taking influence from the drumming character for the gorillaz (Russel Hobbs).
I thought after a while that at this stage creating a robot that looks quite lifelike would be quite a complex task and so i should look at something a bit more simple, i'm still working on some initial drawing and developing.
We are to use all our creative skills and media savyness to produce at least UNE minute of animation to demonstrate a walking robot that can slip on a banana peel or related gag. When doing designing and animating we are asked to think about articulation, timing camera shots compositing Foley (sound effects), texture and lighting.
My Initial idea was to make something that would be a bit ironic first idea that came to me would be to have a gangster type of robot looking hard that would come along step over the banana, then jump over a pot hole then get scared by something jump backwards, slip on the banana and then fall down the hole. I started a few sketches taking influence from the drumming character for the gorillaz (Russel Hobbs).
I thought after a while that at this stage creating a robot that looks quite lifelike would be quite a complex task and so i should look at something a bit more simple, i'm still working on some initial drawing and developing.
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